Set in a post-apocalyptic future where almost all civilization has been wiped from the Hawaiian islands, ancient gods have begun to reveal themselves. The main character, Kai, must learn powerful magic abilities and exotic weaponry to win back the island and save his son from the dreaded pig god. Ashes of Oahu was created primarily by a team of 5 devs in Unreal Engine 4. I was the only artist for the majority of the project. I was tasked with everything from UI and environmental assets to randomized character systems and hero props.